TAK Games > TAK Dragon Ball Z TCG Rulings Corner #2

TAK Dragon Ball Z TCG Rulings Corner #2

Want to clarify a ruling you’ve overheard at an event? At TAK Games, we’re here to help! Each week, we’ll feature a selection of questions that have been overheard at tournament events or sent in to the blog. Thanks to guest contributor Barry Diwell (@ThatDamnAussie) for helping collate rulings questions and answers. Answers are checked with Panini prior to being published.

I perform Black Barrage and it hits. My opponent’s MP is 4 stages above 0 and has no cards in hand. Does his MP go to 0 stages?

Black Barrage is worded as a cost. Your opponent cannot pay the cost so has to discard a card. It’s fortunate your opponent has no cards in hand! If your opponent had a card, they would have to discard 1. If your opponent’s MP had 5 power stages and no cards in hand, they can choose not to pay and discard a card from their hand (which was empty).

My Main Personality is at 3 stages above zero and I have two Allies in play, both at three stages above zero. My opponent performs a physical attack which I can’t stop. Damage is calculated at 5 power stages. Can I take 3 stages on my Main Personality and redirect the other 2 to an ally?

Unfortunately, you cannot split damage between personalities. You pick the personality to take the damage and they take all of it. They would lose 3 power stages and the remaining damage would be taken as life cards.

My Main Personality is at 0 and I have Tenshinhan and Yamcha in play as allies. Tenshinhan has no stages. Yamcha has 5 stages. Can I use Yamcha to pay for Tenshinhan’s power?

No, the personality performing the attack must pay all of the attack’s cost. No tag teaming!

Are allies’ attacks affected by abilities that say “Your attacks do +2 stages of damage for the rest of Combat.”?

All of your personalities get any bonuses to your attacks. “Your attacks” refers to you, the player, not the card personality.

I play an Ally during my Planning Step. What stage above 0 do I set them to?

Three stages above 0. The ally then gains stages equal to their PUR.

Thanks for reading! If you have a rules question, you can tweet them to us via Twitter @TAKGames_au, ask via our Facebook page or post on the Dragonball Z TCG Australia Facebook Group. Questions asked may feature in a future edition of the TAK Dragon Ball Z TCG Rulings Corner.

Game on!

– Kyp (@justkyp).

TAK Dragon Ball Z TCG Rulings Corner #1

Confused about how certain cards interact? Want to clarify a ruling you’ve overheard at an event? At TAK Games, we’re here to help! Each week, we’ll feature a selection of questions that have been overheard at tournament events or sent in to the blog.

Does Blue Protective Mastery change how Most Powerful Personality Victory (MPPV) works?

No. Blue Protective Mastery only changes how much anger you need to advance a personality level. Winning the game is not advancing a personality level.

Namekian Narrow Escape says “All Styled energy attacks cost -1 stage to perform this combat, to a minimum of 1.” Does this include my opponent’s attacks?

As the card states All Styled Energy attacks, this block’s secondary effect benefits both players.

I’m on 4 anger and I play Red Power Rush. Is the attack unstoppable by Physical Combat cards?

This is a question of timing. All effects on cards occur in the order in which they are written. You attack with Red Power Rush, pay any costs, raise your anger 1 which will mean you advance a personality level (unless your opponent is using the Blue Protective Mastery) and set your anger to 0. When Red Power Rush checks your anger level, you no longer fulfill the requirements to make the attack unstoppable.

My opponent is using Namekian Knowledge Mastery and I have played a Dragon Ball. Do I destroy the top card of my Life Deck before or after I use the immediate effects of my Dragon Ball?

Trigger events occur after using card effects. You will destroy the top card of your Life Deck after you have used the Dragon Ball’s power.

Is “using a critical damage effect” the same as “dealing critical damage”?

They are different. Dealing critical damage is one way to access the ability to use a critical damage effect.

Thanks for reading! If you have a rules question, you can tweet them to us at Twitter @TAKGames_au, ask via our Facebook page or post on the Dragonball Z TCG Australia Facebook Group. Questions asked may feature in a future edition of the TAK Dragon Ball Z TCG Rulings Corner.

Thanks to guest writer, Barry Diwell (@ThatDamnAussie) for helping collate rulings questions and answers. Answers are checked with Panini prior to being published.

Game on!

– Kyp (@justkyp).

Heroes and Villains Launch Events

Heroes and Villains 2015

TAK Games are pleased to announce Dragon Ball Z TCG Heroes and Villains launch events will be taking place across Australia between the 14th and 20th March, 2015.

In addition to getting your hands on Heroes and Villains cards on release, you’ll receive an alternative art promo card for participating in the event, and be in the running for additional prizes! Further prize details will be announced here as details come to hand.

As stores sign up to hold events, we’ll be adding them to our Events page with Challonge registration details. All Heroes and Villains launch events will contribute to the TAK Games Summer Season leaderboard.

Any questions? Tweet us at @TAKGames_au, like and message us through Facebook or join the Dragon Ball Z Australia Facebook group.

Game on!
– Kyp (@justkyp).

Heroes and Villains Preview #3 | Gohan Trained

We promised an ally, and without further ado, here’s Gohan! A common from Heroes and Villains, Gohan is always on the ball, and is your go-to solution for when anger is getting you down.

Gohan applies a calming influence to almost all situations.
Gohan applies a calming influence to almost all situations.

I am super excited by what we’ve seen so far of Heroes and Villains, and can’t wait for the March release date. To stay up to date with the latest TAK Games reveals and Heroes and Villains analysis, like us on Facebook and follow us on Twitter @TAKGames_au.

Game on!
– Kyp (@justkyp).

Heroes and Villains Preview #2 | Red Restraint

Dragon Ball Z Warriors, the TAK Games exclusive previews continue today with Red Restraint. A common from Heroes and Villains, this provides Red with some nice kickback effects to Black style’s continual threat of hand disruption. It also ties in nicely with the Red Enraged Mastery. Will Red Restraint find a slot in your Red deck?

Reining in black style with Red Restraint
Reining in black style with Red Restraint.

Our next preview from Heroes and Villains will be unveiled Monday the 16th February – to stay up to date with the latest TAK Games reveals and analysis, like us on Facebook and follow us on Twitter @TAKGames_au.

Game on!
– Kyp (@justkyp).