This week’s card of the week comes from MetaX’s Green Lantern expansion.
This is the first Battle Card to feature in our card of the week series, and with good reason.
At Rank 7, this battle card can KO all but a few characters in MetaX but the beauty of this card is within it’s effect.
Being a Strength battle card it fits nicely into more aggressive or potentially tempo type builds. One deck that can gain a great advantage of this card is a deck featuring Superman, and his Event search card from Green Lantern.
You can look to use both Superman characters from Justice League, and maybe Superman – Kal-El from Green Lantern to maximise your potential combos with this card. By using “Man Beyond Tomorrow” before playing this card in the Battle Step, you trigger it’s effect and put your opponent down a card before they even get a chance to defend.
Team this with something like “Echolocation” from Justice League and you have a potent one-two punch.
The next few days will bring some of the last of our Attack On Titan previews so keep up with our posts via Facebook and Twitter.
We’re almost two weeks away from Attack On Titan release, and that means spoilers are almost complete. One of the last traits within this set was revealed today on the Panini Games blog was the Military Police Regiment.
Hitch Dreyse is a solid MP engine, both in Military Police decks, but also in mixed decks that might need the boost. With a potential MP gain of 5 upon entering play, she is certainly something you can look at to feed some of your high cost Event’s or Battle Cards.
The stats featured also help fit into Rank 5 focused decks to give you some more control on being able to trigger the effect when you need to.
If your opponent’s MP is becoming a little more of a concern for you as well, this Special 2 battle card should give you a tool to manage it proactively as well.
This can come in handy for your turn after you have defended your opponent’s attacks. Less MP means your opponent needs to block with potentially lower ranked battle cards, giving your characters a little more resilience. It also plays nicely into MP draining type decks using cards like Scarecrow from Justice League, leaving your opponent having to think twice about using any costly Events.
And our last preview today is another shield effect battle card that fits nicely into control type builds.
This Strength 6 battle card can keep your opponent guessing on what they need to do on their turn. They have to keep guessing by either keeping more characters prepped for defense, therefore keeping your characters on the field longer and focusing more on your offensive phase. Or, they need to go all out in the hopes they can push through effects like this.
All in all, while these cards may be commons, they certainly offer up more value then their rarity might suggest.
Keep on checking back for more previews leading into the final spoiler week next week.
The Attack On Titan previews keep rolling in, and some of the potential combos shown by the Scout Regiment on the Panini Games blog are certainly catching attention.
In the first two sets of MetaX, healing VP has been something that isn’t focused on when it comes to deck building. You might have found a use for the odd Doctor Fate in decks that used Rank 7 special cards or you could have swapped the VP using Slight of Hand, but otherwise when you’ve taken a VP you had to chalk it up as a lost card. But now there are some nice Attack On Titan cards that bring the strategy a little closer to mainstream.
Machinations comes at a cost that is creeping towards the higher end of the scale for Events, but it allows you to directly reduce one of your opponents VP, and puts that card into your discard pile which can be a handy place to fetch cards from with other effects.
It also means that you need to max out your rank 7 intelligence cards in deck, so you’ll have to be looking at characters like Batman and Lex Luther from Justice League, or Black Hand and Atom from Green Lantern. But there are some nice Intelligence 7 battle cards to choose from.
Like this new one from Attack On Titan.
It’s low cost is a huge plus, but you do need to be using the card defensively to gain its benefit. The effect can be quite handy for more control type builds that might lean on healing VP strategies, by allowing you to clear one of the defenders your opponent has ear marked for your next turn. So teamed with Machinations, you could get a nice 2 VP swing in two turns.
Another Rank 7 Battle card that you could add to this strategy could be this Special 7 as well.
At a cost of 5 MP, it matches Machinations for the same outcome. But being a Rank 7 Battle Card you have the added bonus that it is going to KO the vast majority of characters you block with it.
Batman UR from Justice League becomes the most ideal character if you are going to be using these cards in an overall strategy.
So don’t let your opponents VP get you down anymore. If you’re keen to get them a little disheartened in a match, healing your VP has become a little more attainable once Attack On Titan releases later this month.
Check out more previews again over the coming days.
Welcome to spoiler season for the high anticipated upcoming release of Attack On Titan for MetaX. This set will begin to showcase some of the crossover nature of the different properties being brought into the MetaX engine, and really give players a feel of how they will be able to stand out on their own as well.
The latest reveal on the Panini Games blog focused on the Titan’s and some of their unique features, most notably their higher maximum rank then we have previously seen.
To keep the flow going, our first preview is Big Mouth Titan.
With all three stats, and a maximum rank of 7, this beast will be just as hard to take down as characters like Superman and Batman from previous sets. The draw back being that this Titan generates no MP for being played onto the board.
But it’s the effect that really sets this card apart. Titan’s fit into more aggressive, or at very least some tempo type decks that can hit hard when they need to. Keeping your Colossal Titan, or Armoured Titan on the field is especially key to big swing effects like the event Brutality featured on the blog.
Something that can pair nicely with most Titan’s is Wall Breach. Rank 5 decks are proving popular with some players, and they can give aggressive Titan decks a little bit to break through before getting down to business.
This event gives a nice low cost, while replacing itself in your hand, and punishes those max rank 5 strategies your opponent might be focusing on.
And last but not least, a handy little Multi-Stat battle card that you can not only consider for Titan focused decks, but could also make an appearance into mixed set decks relying on a few rank 7 characters.
MP is a precious commodity in Titan decks, with most well behind the curve in generating MP when played. This makes low cost battle cards that can help you conserve MP for other more cards that create more impact even more important.
You could look to pair this card with Armoured Titan to give it more chance of gaining you a VP. And by giving you another card back in hand you can either keep the pressure on your opponent, or dig for that next card to help in coming turns.
Look for more previews every couple of days until closer to release, and don’t forget to check back again tomorrow as we look at another card of the week. This week we’ll look to team a card from Green Lantern in with some of the effects you’re seeing in Attack On Titan.
As we roll into March, we are getting closer to the release of the next set of MetaX, Attack on Titan. Previews will start rolling out via the Panini Games website from Friday (US time), and then across fan sites and our page shortly after.
But before then, there are still some great cards from previous sets to keep an eye on as you start thinking about what you want to play next. This week we focus on Black Canary from the Justice League expansion.
As character effects become more dynamic with the greater card pool each set, effects like Black Canary’s become even more important.
She can fit into a range of different deck types; from control decks that might want to keep greater board presence, to mid-range or aggro decks that might want to keep some control effects in check. We saw this week’s deck tech on the Panini Games blog showcase a villian’s deck that focused on General Zod and Mr Freeze in a heavy control deck. Black Canary might give you an option to help combat those types of decks.
You can also splash her into decks as a supplement to Power Players from Green Lantern. Her greatest strength when thinking of her in this fashion is that you can complement her with bounce effects like Right on Target. Or team her with characters like Blue Beetle for some nice Rank 5 plays.
Her stat’s lend her more to support for more aggressive or mid-range decks that focus on Strength battle cards, but with 3 Intelligence, there are still some great battle cards especially from Justice League that she can access if needed.
This is one character that you might just run into once large organised play events start.
Check back soon for more card of the week analysis, and soon – Attack on Titan previews!