TAK Games > Local Championships – Good Games Gold Coast

Local Championships – Good Games Gold Coast

Round 1

27 Players have descended on Good Games Gold Coast for the Local Championships. We are live on stream here;

On stream is Armin E. and Callum S.

Updates will be posted throughout the day.

Round 2

We are underway in round 2, with some tense matches in the previous round. Up on stream are Jono C. (Red Garlic) and Fahad R. (Red Roshi)

Round 3

Moving into the next round, we 6 players undefeated, they are the following players;

Josh C. (Blue Protective Ginyu)
Dylan M. (Saiyan Rampaging Turles)
Lin H. (Namekian Knowledge Piccolo)
Callum S. (Red Enraged Roshi)
Fahad R. (Red Enraged Roshi)
Juliano S. (Black Devious SDCC Krillin)

When the stream is back, we will have Table 1, Juliano S. Vs Josh C.

Round 4

We’re just about to start round 4. We will have Jesse M. and Ryan D. on stream.

Coming into the final rounds, it’s anyone’s game for Top 8

Round 5

Final round of Swiss is underway. Fighting to move up to the potential top cut places are Sam H. and Simon N. on the stream.

Juliano S. and Callum S. are fighting out to go undefeated in Swiss

TOP CUT!

We’ve had some great games over the course of the day. Making it into Top Cut. Players are;

Juliano S. (Black Krillin)
Callum S. (Red Roshi)Fahad R. (Red Roshi)
Jono C. (Red Garlic)
Jesse M. (Orange 20)
Simon N. (Namekian Piccolo)
Joshua C. (Blue Ginyu)
Dylan M. (Saiyan Turles)

Game on!

– Trent (@TAKGames_Trent) and Kyp (@JustKyp).

Dragon Ball Z Vengeance Preview #4 – Namekian Empowered Charge

Joseph Abela, winner of the Hobby Matrix Local Championships this past weekend, thought Namekian style deserved some preview love. We agreed with him, and so we have this interesting uncommon to preview.

Namekian continues its foray into stage damage beatdown with Namekian Empowered Charge.

On first glance, the effect and the damage on this card seem a little weak, and maybe out of place. But when you start to look at some of the cards it can team up with, it starts to make a little more sense.

More actions, more damage
More actions, more damage.

Being an Energy Attack in a stage beatdown deck doesn’t seem all that great at first. But its low cost and potential to be used again during combat, it could help prolong a fruitful combat in terms of damage. If you’re focusing on more physical attacks, your opponent may be left holding onto a physical block instead of an energy block, which could create an opening for you to use this card to stage lock them.

It also has the benefit of being able to be searched out with a Namekian Overtime, so it can form part of a bigger chain of actions to help keep the pressure on your opponent.

The immediate effect means that you will have to rely on cards like Namekian Fusion, Namekian Face Crunch, Namekian Finger Lasers, just to name a few, who all have draw effects associated with them.

Teaming the card with Namekian Backhand in one combat can help generate five potential actions for the price of two cards. This may help more aggressive Cell builds who grab out allies like Turles to help buff their attacks.

Overall, the card could be impressive when teamed with the right strategy.

Looking to play in serious organised play before Vengeance hits? Check out our Local Championships circuit, where you could win a great travel stipend to help you on your way to Nationals and beyond. Our tournament winners of this weekend’s Local Championship events will help select our next Vengeance previews!

To stay up to date with the latest TAK Games Vengeance reveals and analysis, like us on Facebook and follow us on Twitter @TAKGames_au.

Game on!

– Trent (@TAKGames_Trent) and Kyp (@JustKyp).

 

Dragon Ball Z Vengeance Preview #3 – Black Face Kick

After a brutal round of Local Championship events this weekend, Chris Hellmann, winner of the Next Level Games Ringwood Local Championships and Juliano Stadlmann, winner of the Gathering of Worlds Grafton Local Championships event, both requested a new black style preview from Vengeance. Happily, we’ve still got one left in our remaining preview cards to showcase!

Black gets a little more of what it needs when we look at Black Face Kick, a new common from the upcoming Vengeance release. With the parentheses text, using this card in tandem with its good friend Black Shoulder Charge can help create that extra critical damage effect Black style decks might need without relying on pure damage output to create it. Other cards like Black Evasion can help create the effect too, so you can create a little more synergy across the deck.

Pow! Right in the kisser!
Pow! Right in the kisser!

The secondary effect has its drawbacks. It’s not all the time that Black needs the cards in its discard pile, but potentially banishing your Black Shoulder Charge or other Black Face Kick’s may put a dent in your plan if you need the critical damage effect they create. But, being able to banish 5 of your opponent’s cards is a fairly nice upswing, and may give Black Perceptive Mastery players an added way of stopping their opponent’s discard pile recursion.

The damage output is quite light, and to gain full value, the card may need to make its way into a deck with an MP who can sit in high brackets on a regular basis.

Overall, Black Face Kick could have some nice uses once teamed with some of the cards useful in the Perceptive Mastery builds.

Looking to play in serious organised play before Vengeance hits? Check out our Local Championships circuit, where you could win a great travel stipend to help you on your way to Nationals and beyond. Our tournament winners of this weekend’s Local Championship events will help select our next Vengeance previews!

To stay up to date with the latest TAK Games Vengeance reveals and analysis, like us on Facebook and follow us on Twitter @TAKGames_au.

Game on!

– Trent (@TAKGames_Trent) and Kyp (@JustKyp).

 

 

Dragon Ball Z Vengeance Preview #2 – Red Integration

After putting together a nice win in the first TAK Games Local Championship for 2016 in Launceston, Grant D. put forward his request to see a Red styled card previewed next.

Vengeance keeps pushing forward with some great card effects, and today’s preview is no different. Red Integration continues adding to Red style’s ability to tutor drills, and it can help in multiple ways.

Cyan Magenta Yellow Black
Your drills will be integrated.

The strongest synergy this card will have is with the Ruthless Mastery. While being a setup, it does still provide fodder for the mastery effect with a cool effect to go with it. With being revealed from hand, mostly through the mastery effect, it allows you to bring out a styled drill from the discard. So if your game plan has been to jump levels, or if you lost that all important Red Forward Stance Drill or Red Despair Drill you have a way to get it back while cycling the Red Integration back into your deck for use later.

The Power on the card has a bit more scope to the drill tutor. It allows you to pick out a drill of your choice from the life deck or discard, which could be especially helpful for those potential Red Sword decks getting access to Aggressive Sword Drill.

A small bonus of endurance rounds out the card to make it something that could fit nicely in a drill based Ruthless deck. Maybe Trunks with his new level? Maybe Ruthless Android 20 gets a leg up?

Looking to play in serious organised play before Vengeance hits? Check out our Local Championships circuit, where you could win a great travel stipend to help you on your way to Nationals and beyond. Our tournament winners of this weekend’s Local Championship events will help select our next Vengeance previews!

To stay up to date with the latest TAK Games Vengeance reveals and analysis, like us on Facebook and follow us on Twitter @TAKGames_au.

Game on!

– Trent (@TAKGames_Trent) and Kyp (@JustKyp).

Dragon Ball Z TCG Vengeance Preview #1 – Blue Discharge

“On wrongs swift vengeance awaits.” – Alexander Pope

The time has come for Vengeance to be sought after, in more ways than one. Many thanks to Panini for sharing with us 8 exclusive preview cards from Vengeance that shall be unveiled over the next two weeks.

Our first card from Dragon Ball Z’s sixth expansion Vengeance can pack a punch, but it is very conditional and might leave you hanging.

Got allies?
Got allies?

Blue Discharge has a great damage output for the power stage cost. At the same ratio to Blue Ki Build Up, it equals the highest damage Blue can output without modifiers. The biggest drawback to the card is having to have an ally in play to be able to play the card.

This condition leaves it mostly in the realm of the Tag Team Mastery if you want to ensure you have the maximum chance to gain the effectiveness of the card. However, in Protective builds, because it is only prevented from being “played” if you have no ally in play, you could still discard it as an energy combat for a block. Both builds have their upsides, so it would really be a call based on the probability you feel of meeting the condition and having a use for the card in hand on an average turn.

The anger control is great, as it can function in four different ways for you. So it can help keep you or your opponent from levelling, or help you or your opponent to level. This provides some great utility in a lot of match ups.

The hit effect also gives Blue another option to cycle out another ally of your choice from the discard, replacing one that may not be effective in your current match up with someone that will. Maybe you can ditch that Recoome for your Nappa who was destroyed via a crit. Or swap one control hero ally for another based on the current game state.

Overall, this card may see some play in various ally build decks. It could be teamed with Blue Training as well to help trigger more mill effects.

Looking to play in serious organised play before Vengeance hits? Check out our Local Championships circuit, where you could win a great travel stipend to help you on your way to Nationals and beyond. Our tournament winners of this week’s Local Championship events will help select our next Vengeance previews!

To stay up to date with the latest TAK Games Vengeance reveals and analysis, like us on Facebook and follow us on Twitter @TAKGames_au.

Game on!

– Trent (@TAKGames_Trent) and Kyp (@JustKyp).