TAK Games > MetaX TCG – Card of the Week – March 16th

MetaX TCG – Card of the Week – March 16th

This week’s card of the week comes from MetaX’s Green Lantern expansion.

This is the first Battle Card to feature in our card of the week series, and with good reason.

At Rank 7, this battle card can KO all but a few characters in MetaX but the beauty of this card is within it’s effect.

Being a Strength battle card it fits nicely into more aggressive or potentially tempo type builds. One deck that can gain a great advantage of this card is a deck featuring Superman, and his Event search card from Green Lantern.

You can look to use both Superman characters from Justice League, and maybe Superman – Kal-El from Green Lantern to maximise your potential combos with this card. By using “Man Beyond Tomorrow” before playing this card in the Battle Step, you trigger it’s effect and put your opponent down a card before they even get a chance to defend.

Team this with something like “Echolocation” from Justice League and you have a potent one-two punch.

The next few days will bring some of the last of our Attack On Titan previews so keep up with our posts via Facebook and Twitter.

Game On!
– Trent and Kyp

Card of the Week – March 9th

Attack On Titan previews are flying thick and fast at the moment, with the new release only three weeks away. There have been a lot of the shows main antagonists, the Titans.

While their effects and stats are quite powerful, they lack that little something extra to help them to be more consistent against decks that actively look to punish their plans.

Enter, this week’s card of the week;

Superboy-Prime offers a lot to assist your Titan based deck. His stats compliment a lot of the Titan’s available battle cards, as well as offering some nice resilience by having three stats. He can assist in MP generation as well which can be a Titan deck’s downfall.

But the main thing that gives this card value when played with Titans is his effect. At the start of each of your turn’s you can make him a Titan for card effects, which comes in handy for things like Devour, and other Titan stamped card effects. But stopping your opponent from searching their deck is the one thing that sets this card apart when adding to a Titan deck.

Coming into Attack On Titan, there are a lot of “toolbox” effects, adding onto an already solid pool of effects like Leap Into Action, Passion for the Hunt, and more.

While he may be an Ultra Rare card, he is certainly worth the investment, as he can look to supplement many other strategies as well.

Check back again tomorrow as we take a look at more Attack On Titan previews!

Game On!
– Trent and Kyp

MetaX TCG – Card of the Week – Feb 20th

Welcome to our first of our Card of the Week reviews. Each week we will take a closer look at a card and hopefully give you some ideas around what decks the card might fit in, and ways to help maximise it’s use.

First up – Triumph from the Green Lantern set;

The thing that stands out about this versatile Event is that it has a +0 cost for a card that replaces itself in your hand. So straight up you are creating more value in what you can play.

Your trade offs are that you have to be running a deck that relies on a medium to large focus on White Lantern characters, and that the value of the card relates directly to what is in your discard pile to begin with.

White Lantern’s in themselves have a big focus on Multi-Stat battle cards, which help expand your options on attack and defense. So you could use this to leverage cards like U92-JL (Multi 1) that you can put back into hand after gaining a VP and paying an MP, or R134-JL (5 Str/Sp) to cycle a dead card for two new draws. But the best value comes from the three new Multi-Stat battle cards in Green Lantern.

Other synergies with White Lantern effects that influence battle cards attached to characters can be cards like Green Arrow – Emerald Archer from Justice League, and Meta Superiority.

Triumph can give you mid to late game value by helping return some of those important “When Played” effect characters, or Battle Cards to help you swing a turn or two in your favour.

Other deck choices could be a Superman brew using White Lantern Superman, the three hero trait Superman options, and Man Beyond Tomorrow to help gain more board dominance and bully your opponent.

This is definitely a card that can help even out your draws over time.

Check back next week for a new preview. Feel free to let us know if there is a card you want under the spotlight!

-Game On!
Trent and Kyp

MetaX TCG – Green Lantern Previews #2

This week’s previews for the new MetaX TCG expansion, Green Lantern are painting the town red, and may cause a little bit of rage.

Red Lantern’s were previewed on the Panini Games blog yesterday, and to help expand upon the playstyle they are setting up, we are revealing our tied in spoilers.

Good kitty!

First up, the ferocious feline, Dex-Starr. This cute little kitty can add some serious leverage to aggressive Red Lantern builds to continue building card advantage during your battle step. He can even help in the mirror match as his effect is a field effect no restricted to your own Red Lanterns, so you could defend with himself and Bleez to continue the card advantage.


Dex-Starr gives more control type builds headaches to deal with, and as more players look to build deck’s using constant effects to gain more value out of their characters in play, he can help build more on aggressive builds to push through defenses. His only counter plays are decks that run General Zod, and characters like Black Canary who negate effects.

Watch your characters don’t get sucked into this void

To help build on the aggressive nature of Red Lantern decks, you could also look at including this amazing Event. Black Hole can potentially give you one of the biggest single instance card draw effects in the game. For this, the cost of 4 MP is justified, but not too heavily weighted to make it unattractive for deck building.

This card could feature in not only aggressive decks, but those with large potential for board control via KO effects. A potential outlets for this card would be builds like Firestorm who would gain a draw 2 off this ability without any further input. It could also act as a good bait/bluff for your opponent to leave some of your attacks undefended to save potential KO’s during combat where there can be anywhere up to 6 potential draws at the end of turn.

I ask you, Universe… unfold your dark reality to me

And lastly, this amazing 4 Strength Battle Card for Red Lantern builds, that features some sweet art of Atrocitus.

Being a Strength battle card, the only currently previewed Red Lantern’s that can directly access it are the three from the Panini Games blog, but it doesn’t need to be used by a Red Lantern. So you could add other aggressive focused Characters to your Red Lantern deck that can access a Strength 4 battle card, and save your amazing ongoing effects like Dex-Starr and Bleez.

After looking at these cards, and their potential combo’s with other Red Lanterns and existing Justice League cards, you could be seeing red. Just don’t surrender to the rage inside like these Red Lanterns.

Check back again next week for some further Green Lantern previews!

Game On!
– Trent and Kyp

MetaX TCG – Green Lantern Previews #1

Green Lantern hype has been picking up with the reveal of the White Lantern Corp on the official blog. The power of these characters cannot be understated, and represent a fantastic way to start looking at building a Green Lantern set deck.

Our first preview looks at one of the first White Lantern members, Sinestro. This character builds on the synergy first shown on the official blog with the Deadman reveal. Multi-stat battle cards can become the fuel that feeds your White Lantern engine, and if your

The first White Lantern

opponent is skimping on their higher ranked characters, Sinestro can help you use your higher rank characters to maximum effect during the battle step.

With a max rank of 5, you won’t directly gain the benefits of his effect with just himself. But team him with characters like the other White Lanterns, Superman and Deadman, he can start to make those multi-stat battle cards work hard for you.

Next up is a battle card that is likely to feature in White Lantern focused decks, but could make there way into any multi-state battle card deck.

This 2 Strength, +3 MP Battle Card builds on your multi-stat battle

Resurrected power!

card builds. By providing a way to make some of your higher ranked multi-stat cards become free, you can build your MP for something else that will turn the tide, like some of the high cost Event cards in the new set.

Check back every week over the next month to catch more Green Lantern previews.

These new cards are amazing, and it will be great to see what type of decks are built once the set releases in full come December!

Game On!